Files
mpv-config/scripts/uosc_danmaku/modules/render.lua
T
2026-04-03 11:33:51 +02:00

259 lines
7.7 KiB
Lua

-- modified from https://github.com/rkscv/danmaku/blob/main/danmaku.lua
local msg = require('mp.msg')
local utils = require("mp.utils")
local unpack = unpack or table.unpack
local osd_width, osd_height, pause = 0, 0, true
local time_pos_observer_active = false
local overlay = mp.create_osd_overlay('ass-events')
local function realtime_position_text(event, pos, displayarea)
if not event.move then
local _, current_y = unpack(event.pos)
if not current_y or tonumber(current_y) > displayarea then return end
if event.style ~= "SP" and event.style ~= "MSG" then
return string.format("{\\an8}%s", event.text)
else
return string.format("{\\an7}%s", event.text)
end
end
local x1, y1, x2, y2 = unpack(event.move)
-- 计算移动的时间范围
local duration = event.end_time - event.start_time --mean: options.scrolltime
local progress = (pos - event.start_time) / duration -- 移动进度 [0, 1]
-- 计算当前坐标
local current_x = tonumber(x1 + (x2 - x1) * progress)
local current_y = tonumber(y1 + (y2 - y1) * progress)
-- 移除 \move 标签并应用当前坐标
local clean_text = event.text:gsub("\\move%(.-%)", "")
if current_y > displayarea then return end
if event.style ~= "SP" and event.style ~= "MSG" then
return string.format("{\\pos(%.1f,%.1f)\\an8}%s", current_x, current_y, clean_text)
else
return string.format("{\\pos(%.1f,%.1f)\\an7}%s", current_x, current_y, clean_text)
end
end
function render(pos_arg)
if COMMENTS == nil then return end
local pos, err
if pos_arg == nil then
pos, err = mp.get_property_number('time-pos')
if err ~= nil then
return msg.error(err)
end
else
pos = pos_arg
end
if not pos then
overlay:remove()
return
end
local fontname = options.fontname
local fontsize = options.fontsize
local opacity = tonumber(options.opacity)
local alpha = string.format("%02X", (1 - (opacity or 0)) * 255)
local width, height = 1920, 1080
local ratio = osd_width / osd_height
if width / height < ratio then
height = width / ratio
fontsize = options.fontsize - ratio * 2
end
local ass_events = {}
local max_display = math.max(options.scrolltime, options.fixtime)
local window_start = pos - max_display
-- 跳过已结束的弹幕
local lo = binary_search(COMMENTS, window_start, function(item) return item.start_time end)
local re_entity = "&#%d+;"
local re_fs = "\\fs(%d+)"
local ass_prefix = string.format("{\\rDefault\\fn%s\\fs%d\\c&HFFFFFF&\\alpha&H%s\\bord%s\\shad%s\\b%s\\q2}",
fontname, fontsize, alpha, options.outline, options.shadow, options.bold and "1" or "0")
for i = lo, #COMMENTS do
local event = COMMENTS[i]
if not event then break end
if event.start_time > pos then break end -- 后续弹幕提前退出
if event.end_time >= pos then
local text = realtime_position_text(event, pos, height * options.displayarea)
if text then
text = text:gsub(re_entity, "")
end
if text and text:match(re_fs) then
text = text:gsub(re_fs, function(size)
local n = tonumber(size) or 0
return string.format("\\fs%d", math.floor(n * 1.5))
end)
end
-- 构建 ASS 字符串
local ass_text = text and (ass_prefix .. text)
table.insert(ass_events, ass_text)
end
end
overlay.res_x = width
overlay.res_y = height
overlay.data = table.concat(ass_events, '\n')
overlay:update()
end
local function time_pos_callback(_, time_pos)
if time_pos then
render(time_pos)
else
overlay:remove()
end
end
local function start_time_observer()
if not time_pos_observer_active then
mp.observe_property('time-pos', 'number', time_pos_callback)
time_pos_observer_active = true
end
end
local function stop_time_observer()
if time_pos_observer_active then
mp.unobserve_property(time_pos_callback)
time_pos_observer_active = false
end
end
function render_danmaku(from_menu, no_osd)
if ENABLED and (from_menu or get_danmaku_visibility()) then
if not no_osd then
show_loaded(true)
end
mp.commandv("script-message-to", "uosc", "set", "show_danmaku", "on")
show_danmaku_func()
else
show_message("")
hide_danmaku_func()
end
end
local function filter_state(label, name)
local filters = mp.get_property_native("vf")
for _, filter in pairs(filters) do
if filter.label == label or filter.name == name
or filter.params[name] ~= nil then
return true
end
end
return false
end
function show_danmaku_func()
mp.set_property_bool(HAS_DANMAKU, true)
set_danmaku_visibility(true)
render()
if not pause then
start_time_observer()
end
if options.vf_fps then
local display_fps = mp.get_property_number('display-fps')
local video_fps = mp.get_property_number('estimated-vf-fps')
if (display_fps and display_fps < 58) or (video_fps and video_fps > 58) then
return
end
if not filter_state("danmaku", "fps") then
mp.commandv("vf", "append", string.format("@danmaku:fps=fps=%s", options.fps))
end
end
end
function hide_danmaku_func()
stop_time_observer()
mp.set_property_bool(HAS_DANMAKU, false)
set_danmaku_visibility(false)
overlay:remove()
if filter_state("danmaku") then
mp.commandv("vf", "remove", "@danmaku")
end
end
local message_overlay = mp.create_osd_overlay('ass-events')
local message_timer = mp.add_timeout(3, function()
message_overlay:remove()
end, true)
function show_message(text, time)
message_timer.timeout = time or 3
message_timer:kill()
message_overlay:remove()
local message = string.format("{\\an%d\\pos(%d,%d)}%s", options.message_anlignment,
options.message_x, options.message_y, text)
local width, height = 1920, 1080
local ratio = osd_width / osd_height
if width / height < ratio then
height = width / ratio
end
message_overlay.res_x = width
message_overlay.res_y = height
message_overlay.data = message
message_overlay:update()
message_timer:resume()
end
mp.observe_property('osd-width', 'number', function(_, value) osd_width = value or osd_width end)
mp.observe_property('osd-height', 'number', function(_, value) osd_height = value or osd_height end)
mp.observe_property('pause', 'bool', function(_, value)
if value ~= nil then
pause = value
end
if ENABLED then
if pause then
stop_time_observer()
elseif COMMENTS ~= nil then
start_time_observer()
end
end
end)
mp.register_event('playback-restart', function(event)
if event.error then
return msg.error(event.error)
end
if ENABLED and COMMENTS ~= nil then
render()
end
end)
mp.add_hook("on_unload", 50, function()
COMMENTS, DELAY = nil, 0
stop_time_observer()
overlay:remove()
mp.set_property_native(DELAY_PROPERTY, 0)
if filter_state("danmaku") then
mp.commandv("vf", "remove", "@danmaku")
end
local files_to_remove = {
file1 = utils.join_path(DANMAKU_PATH, "temp-" .. PID .. ".mp4"),
}
if options.save_danmaku then
save_danmaku(true)
end
for _, file in pairs(files_to_remove) do
if file_exists(file) then
os.remove(file)
end
end
DANMAKU = {sources = {}, count = 1}
end)