local Element = require('elements/Element') ---@alias TopBarButtonProps {icon: string; hover_fg?: string; hover_bg?: string; command: (fun():string)} ---@class TopBar : Element local TopBar = class(Element) function TopBar:new() return Class.new(self) --[[@as TopBar]] end function TopBar:init() Element.init(self, 'top_bar', {render_order = 4}) self.size = 0 self.alt_title_size = 0 self.chapter_size = 0 self.titles_spacing = 1 self.icon_size, self.font_size, self.title_by = 1, 1, 1 self.show_alt_as_main = false self.main_title, self.alt_title = nil, nil ---@type table self.render_titles = {} ---@type {index: number; title: string}|nil self.current_chapter = nil local function maximized_command() mp.command(state.fullormaxed and 'set fullscreen no;set window-maximized no' or 'set window-maximized yes') end local close = {icon = 'close', hover_bg = '2311e8', hover_fg = 'ffffff', command = function() mp.command('quit') end} local max = {icon = 'crop_square', command = maximized_command, is_max = true} local min = {icon = 'minimize', command = function() mp.command('cycle window-minimized') end} self.buttons = options.top_bar_controls == 'left' and {close, max, min} or {min, max, close} self:register_observers() self:decide_enabled() self:update_dimensions() end ---@return string|nil local function expand_template(template) -- escape ASS, and strip newlines and trailing slashes and trim whitespace local tmp = mp.command_native({'expand-text', template}):gsub('\\n', ' '):gsub('[\\%s]+$', ''):gsub('^%s+', '') return tmp and tmp ~= '' and ass_escape(tmp) or nil end function TopBar:add_template_listener(template, callback) local props = get_expansion_props(template) for prop, _ in pairs(props) do self:observe_mp_property(prop, 'native', callback) end if not next(props) then callback() end end function TopBar:register_observers() -- Main title if #options.top_bar_title > 0 and options.top_bar_title ~= 'no' then if options.top_bar_title == 'yes' then local template = nil local function update_main_title() self.main_title = expand_template(template) self:update_render_titles() end local function remove_template_listener(callback) mp.unobserve_property(callback) end self:observe_mp_property('title', 'string', function(_, title) remove_template_listener(update_main_title) template = title if template then if template:sub(-6) == ' - mpv' then template = template:sub(1, -7) end self:add_template_listener(template, update_main_title) end end) elseif type(options.top_bar_title) == 'string' then self:add_template_listener(options.top_bar_title, function() self.main_title = expand_template(options.top_bar_title) self:update_render_titles() end) end end -- Alt title if #options.top_bar_alt_title > 0 and options.top_bar_alt_title ~= 'no' then self:add_template_listener(options.top_bar_alt_title, function() self.alt_title = expand_template(options.top_bar_alt_title) self:update_render_titles() end) end end function TopBar:decide_enabled() if options.top_bar == 'no-border' then self.enabled = not state.border or state.title_bar == false or state.fullscreen else self.enabled = options.top_bar == 'always' end self.enabled = self.enabled and (options.top_bar_controls or options.top_bar_title ~= 'no' or state.has_playlist) end -- Set titles. Both have to be passed at the same time so that they can be normalized & deduplicated. function TopBar:update_render_titles() local main, alt = self.main_title, self.alt_title if main == 'No file' then main = t('No file') end -- Fall back to alt title if main is empty if not main or main == '' then main, alt = alt, nil end -- Deduplicate the main and alt titles by checking if one completely -- contains the other, and using only the longer one. if main and alt and not self.show_alt_as_main then local longer_title, shorter_title if #main < #alt then longer_title, shorter_title = alt, main else longer_title, shorter_title = main, alt end local escaped_shorter_title = regexp_escape(shorter_title --[[@as string]]) if string.match(longer_title --[[@as string]], escaped_shorter_title) then main, alt = longer_title, nil end end if self.show_alt_as_main and alt and alt ~= '' then main, alt = alt, nil end self.render_titles.main, self.render_titles.alt = main, alt self:update_dimensions() request_render() end function TopBar:select_current_chapter() local current_chapter_index = self.current_chapter and self.current_chapter.index local current_chapter if state.time and state.chapters then _, current_chapter = itable_find(state.chapters, function(c) return state.time >= c.time end, #state.chapters, 1) end local new_chapter_index = current_chapter and current_chapter.index if current_chapter_index ~= new_chapter_index then self.current_chapter = current_chapter if itable_has(config.top_bar_flash_on, 'chapter') then self:flash() end self:update_dimensions() end end function TopBar:update_dimensions() self.size = round(options.top_bar_size * state.scale) self.title_spacing = round(1 * state.scale) self.icon_size = round(self.size * 0.5) self.font_size = math.floor((self.size - (math.ceil(self.size * 0.25) * 2)) * options.font_scale) self.alt_title_size = round(self.font_size * 1.2) self.chapter_size = round(self.font_size * 1.1) local window_border_size = Elements:v('window_border', 'size', 0) local min_hitbox_height = self.size if self.render_titles.alt and options.top_bar_alt_title_place == 'below' then min_hitbox_height = min_hitbox_height + self.title_spacing + self.alt_title_size end if self.current_chapter then min_hitbox_height = min_hitbox_height + self.title_spacing + self.chapter_size end self.ax = window_border_size self.ay = window_border_size self.bx = display.width - window_border_size -- We extend the hitbox so that people with low proximity options can still click on chapter button self.by = math.max(self.size + window_border_size, min_hitbox_height - options.proximity_in) end function TopBar:toggle_title() if options.top_bar_alt_title_place ~= 'toggle' then return end self.show_alt_as_main = not self.show_alt_as_main self:update_render_titles() end function TopBar:on_prop_time() self:select_current_chapter() end function TopBar:on_prop_chapters() self:select_current_chapter() end function TopBar:on_prop_border() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_title_bar() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_fullscreen() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_maximized() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_has_playlist() self:decide_enabled() self:update_dimensions() end function TopBar:on_display() self:update_dimensions() end function TopBar:on_options() self:decide_enabled() self:update_dimensions() end function TopBar:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() -- `by` might be artificially extended so people with low proximity options -- can still click on chapter button, so we can't use it for rendering. local ax, ay, bx, by = self.ax, self.ay, self.bx, self.ay + self.size local margin = math.floor((self.size - self.font_size) / 4) -- Window controls if options.top_bar_controls then local is_left, button_ax = options.top_bar_controls == 'left', 0 if is_left then button_ax = ax ax = self.size * #self.buttons else button_ax = bx - self.size * #self.buttons bx = button_ax end for _, button in ipairs(self.buttons) do if button.is_max then button.icon = state.fullscreen and 'close_fullscreen' or (state.maximized and 'filter_none' or 'crop_square') end local rect = {ax = button_ax, ay = ay, bx = button_ax + self.size, by = by} local is_hover = get_point_to_rectangle_proximity(cursor, rect) == 0 local opacity = is_hover and 1 or config.opacity.controls local button_fg = is_hover and (button.hover_fg or bg) or fg local button_bg = is_hover and (button.hover_bg or fg) or bg cursor:zone('primary_down', rect, button.command) local bg_size = self.size - margin local bg_ax, bg_ay = rect.ax + (is_left and margin or 0), rect.ay + margin local bg_bx, bg_by = bg_ax + bg_size, bg_ay + bg_size ass:rect(bg_ax, bg_ay, bg_bx, bg_by, { color = button_bg, opacity = visibility * opacity, radius = state.radius, }) ass:icon(bg_ax + bg_size / 2, bg_ay + bg_size / 2, bg_size * 0.5, button.icon, { color = button_fg, border_color = button_bg, opacity = visibility, border = options.text_border * state.scale, }) button_ax = button_ax + self.size end end -- Window title local main_title, alt_title = self.render_titles.main, self.render_titles.alt if main_title or state.has_playlist then local padding = round(self.font_size / 2) local left_aligned = options.top_bar_controls == 'left' local title_ax, title_bx, title_ay = ax + margin, bx - margin, self.ay + margin -- Playlist position if state.has_playlist then local text = state.playlist_pos .. '' .. state.playlist_count local formatted_text = '{\\b1}' .. state.playlist_pos .. '{\\b0\\fs' .. self.font_size * 0.9 .. '}/' .. state.playlist_count local opts = {size = self.font_size, wrap = 2, color = fgt, opacity = visibility} local rect_width = round(text_width(text, opts) + padding * 2) local ax = left_aligned and title_bx - rect_width or title_ax local rect = { ax = ax, ay = title_ay, bx = ax + rect_width, by = by - margin, } local opacity = get_point_to_rectangle_proximity(cursor, rect) == 0 and 1 or config.opacity.playlist_position if opacity > 0 then ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = fg, opacity = visibility * opacity, radius = state.radius, }) end ass:txt(rect.ax + (rect.bx - rect.ax) / 2, rect.ay + (rect.by - rect.ay) / 2, 5, formatted_text, opts) if left_aligned then title_bx = rect.ax - margin else title_ax = rect.bx + margin end -- Click action cursor:zone('primary_down', rect, function() mp.command('script-binding uosc/playlist') end) end -- Skip rendering titles if there's not enough horizontal space if title_bx - title_ax > self.font_size * 3 and options.top_bar_title ~= 'no' then -- Main title if main_title then local opts = { size = self.font_size, wrap = 2, color = bgt, opacity = visibility, border = options.text_border * state.scale, border_color = bg, clip = string.format('\\clip(%d, %d, %d, %d)', self.ax, ay, title_bx, by), } local rect_ideal_width = round(text_width(main_title, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, title_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local by = by - margin local title_rect = {ax = ax, ay = title_ay, bx = ax + rect_width, by = by} if options.top_bar_alt_title_place == 'toggle' then cursor:zone('primary_down', title_rect, function() self:toggle_title() end) end ass:rect(title_rect.ax, title_rect.ay, title_rect.bx, title_rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and title_rect.bx - padding or ax + padding ass:txt(x, ay + (self.size / 2), align, main_title, opts) title_ay = by + self.title_spacing end -- Alt title if alt_title and options.top_bar_alt_title_place == 'below' then local by = title_ay + self.alt_title_size local opts = { size = round(self.alt_title_size * 0.77), wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility, } local rect_ideal_width = round(text_width(alt_title, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, title_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local bx = ax + rect_width opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, bx, by) ass:rect(ax, title_ay, bx, by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and bx - padding or ax + padding ass:txt(x, title_ay + self.alt_title_size / 2, align, alt_title, opts) title_ay = by + self.title_spacing end -- Current chapter if self.current_chapter then local padding_half = round(padding / 2) local prefix, postfix = left_aligned and '' or '└ ', left_aligned and ' ┘' or '' local text = prefix .. self.current_chapter.index .. ': ' .. self.current_chapter.title .. postfix local next_chapter = state.chapters[self.current_chapter.index + 1] local chapter_end = next_chapter and next_chapter.time or state.duration or 0 local remaining_time = ((state.time or 0) - chapter_end) / (options.destination_time == 'time-remaining' and 1 or state.speed) local remaining_human = format_time(remaining_time, math.abs(remaining_time)) local opts = { size = round(self.chapter_size * 0.77), italic = true, wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility * 0.8, } local remaining_width = timestamp_width(remaining_human, opts) local remaining_box_width = remaining_width + padding_half * 2 -- Title local max_bx = title_bx - remaining_box_width - self.title_spacing local rect_ideal_width = round(text_width(text, opts) + padding * 2) local rect_width = math.min(rect_ideal_width, max_bx - title_ax) local ax = left_aligned and title_bx - rect_width or title_ax local rect = { ax = ax, ay = title_ay, bx = ax + rect_width, by = title_ay + self.chapter_size, } opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, rect.bx, rect.by) ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) local align = left_aligned and rect_ideal_width == rect_width and 6 or 4 local x = align == 6 and rect.bx - padding or rect.ax + padding ass:txt(x, rect.ay + self.chapter_size / 2, align, text, opts) -- Time local time_ax = left_aligned and rect.ax - self.title_spacing - remaining_box_width or rect.bx + self.title_spacing local time_bx = time_ax + remaining_box_width opts.clip = nil ass:rect(time_ax, rect.ay, time_bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(time_ax + padding_half, rect.ay + self.chapter_size / 2, 4, remaining_human, opts) -- Click action rect.bx = time_bx cursor:zone('primary_down', rect, function() mp.command('script-binding uosc/chapters') end) title_ay = rect.by + self.title_spacing end end self.title_by = title_ay - 1 else self.title_by = ay end return ass end return TopBar