-- modified from https://github.com/rkscv/danmaku/blob/main/danmaku.lua local msg = require('mp.msg') local utils = require("mp.utils") local unpack = unpack or table.unpack local osd_width, osd_height, pause = 0, 0, true local time_pos_observer_active = false local overlay = mp.create_osd_overlay('ass-events') local function realtime_position_text(event, pos, displayarea) if not event.move then local _, current_y = unpack(event.pos) if not current_y or tonumber(current_y) > displayarea then return end if event.style ~= "SP" and event.style ~= "MSG" then return string.format("{\\an8}%s", event.text) else return string.format("{\\an7}%s", event.text) end end local x1, y1, x2, y2 = unpack(event.move) -- 计算移动的时间范围 local duration = event.end_time - event.start_time --mean: options.scrolltime local progress = (pos - event.start_time) / duration -- 移动进度 [0, 1] -- 计算当前坐标 local current_x = tonumber(x1 + (x2 - x1) * progress) local current_y = tonumber(y1 + (y2 - y1) * progress) -- 移除 \move 标签并应用当前坐标 local clean_text = event.text:gsub("\\move%(.-%)", "") if current_y > displayarea then return end if event.style ~= "SP" and event.style ~= "MSG" then return string.format("{\\pos(%.1f,%.1f)\\an8}%s", current_x, current_y, clean_text) else return string.format("{\\pos(%.1f,%.1f)\\an7}%s", current_x, current_y, clean_text) end end function render(pos_arg) if COMMENTS == nil then return end local pos, err if pos_arg == nil then pos, err = mp.get_property_number('time-pos') if err ~= nil then return msg.error(err) end else pos = pos_arg end if not pos then overlay:remove() return end local fontname = options.fontname local fontsize = options.fontsize local opacity = tonumber(options.opacity) local alpha = string.format("%02X", (1 - (opacity or 0)) * 255) local width, height = 1920, 1080 local ratio = osd_width / osd_height if width / height < ratio then height = width / ratio fontsize = options.fontsize - ratio * 2 end local ass_events = {} local max_display = math.max(options.scrolltime, options.fixtime) local window_start = pos - max_display -- 跳过已结束的弹幕 local lo = binary_search(COMMENTS, window_start, function(item) return item.start_time end) local re_entity = "&#%d+;" local re_fs = "\\fs(%d+)" local ass_prefix = string.format("{\\rDefault\\fn%s\\fs%d\\c&HFFFFFF&\\alpha&H%s\\bord%s\\shad%s\\b%s\\q2}", fontname, fontsize, alpha, options.outline, options.shadow, options.bold and "1" or "0") for i = lo, #COMMENTS do local event = COMMENTS[i] if not event then break end if event.start_time > pos then break end -- 后续弹幕提前退出 if event.end_time >= pos then local text = realtime_position_text(event, pos, height * options.displayarea) if text then text = text:gsub(re_entity, "") end if text and text:match(re_fs) then text = text:gsub(re_fs, function(size) local n = tonumber(size) or 0 return string.format("\\fs%d", math.floor(n * 1.5)) end) end -- 构建 ASS 字符串 local ass_text = text and (ass_prefix .. text) table.insert(ass_events, ass_text) end end overlay.res_x = width overlay.res_y = height overlay.data = table.concat(ass_events, '\n') overlay:update() end local function time_pos_callback(_, time_pos) if time_pos then render(time_pos) else overlay:remove() end end local function start_time_observer() if not time_pos_observer_active then mp.observe_property('time-pos', 'number', time_pos_callback) time_pos_observer_active = true end end local function stop_time_observer() if time_pos_observer_active then mp.unobserve_property(time_pos_callback) time_pos_observer_active = false end end function render_danmaku(from_menu, no_osd) if ENABLED and (from_menu or get_danmaku_visibility()) then if not no_osd then show_loaded(true) end mp.commandv("script-message-to", "uosc", "set", "show_danmaku", "on") show_danmaku_func() else show_message("") hide_danmaku_func() end end local function filter_state(label, name) local filters = mp.get_property_native("vf") for _, filter in pairs(filters) do if filter.label == label or filter.name == name or filter.params[name] ~= nil then return true end end return false end function show_danmaku_func() mp.set_property_bool(HAS_DANMAKU, true) set_danmaku_visibility(true) render() if not pause then start_time_observer() end if options.vf_fps then local display_fps = mp.get_property_number('display-fps') local video_fps = mp.get_property_number('estimated-vf-fps') if (display_fps and display_fps < 58) or (video_fps and video_fps > 58) then return end if not filter_state("danmaku", "fps") then mp.commandv("vf", "append", string.format("@danmaku:fps=fps=%s", options.fps)) end end end function hide_danmaku_func() stop_time_observer() mp.set_property_bool(HAS_DANMAKU, false) set_danmaku_visibility(false) overlay:remove() if filter_state("danmaku") then mp.commandv("vf", "remove", "@danmaku") end end local message_overlay = mp.create_osd_overlay('ass-events') local message_timer = mp.add_timeout(3, function() message_overlay:remove() end, true) function show_message(text, time) message_timer.timeout = time or 3 message_timer:kill() message_overlay:remove() local message = string.format("{\\an%d\\pos(%d,%d)}%s", options.message_anlignment, options.message_x, options.message_y, text) local width, height = 1920, 1080 local ratio = osd_width / osd_height if width / height < ratio then height = width / ratio end message_overlay.res_x = width message_overlay.res_y = height message_overlay.data = message message_overlay:update() message_timer:resume() end mp.observe_property('osd-width', 'number', function(_, value) osd_width = value or osd_width end) mp.observe_property('osd-height', 'number', function(_, value) osd_height = value or osd_height end) mp.observe_property('pause', 'bool', function(_, value) if value ~= nil then pause = value end if ENABLED then if pause then stop_time_observer() elseif COMMENTS ~= nil then start_time_observer() end end end) mp.register_event('playback-restart', function(event) if event.error then return msg.error(event.error) end if ENABLED and COMMENTS ~= nil then render() end end) mp.add_hook("on_unload", 50, function() COMMENTS, DELAY = nil, 0 stop_time_observer() overlay:remove() mp.set_property_native(DELAY_PROPERTY, 0) if filter_state("danmaku") then mp.commandv("vf", "remove", "@danmaku") end local files_to_remove = { file1 = utils.join_path(DANMAKU_PATH, "temp-" .. PID .. ".mp4"), } if options.save_danmaku then save_danmaku(true) end for _, file in pairs(files_to_remove) do if file_exists(file) then os.remove(file) end end DANMAKU = {sources = {}, count = 1} end)