init
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-- modified from https://github.com/rkscv/danmaku/blob/main/danmaku.lua
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local msg = require('mp.msg')
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local utils = require("mp.utils")
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local INTERVAL = options.vf_fps and 0.01 or 0.001
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local osd_width, osd_height, pause = 0, 0, true
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-- 提取 \move 参数 (x1, y1, x2, y2) 并返回
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local function parse_move_tag(text)
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-- 匹配包括小数和负数在内的坐标值
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local x1, y1, x2, y2 = text:match("\\move%((%-?[%d%.]+),%s*(%-?[%d%.]+),%s*(%-?[%d%.]+),%s*(%-?[%d%.]+).*%)")
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if x1 and y1 and x2 and y2 then
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return tonumber(x1), tonumber(y1), tonumber(x2), tonumber(y2)
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end
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return nil
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end
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local function parse_comment(event, pos, height, delay)
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local x1, y1, x2, y2 = parse_move_tag(event.text)
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local displayarea = tonumber(height * options.displayarea)
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if not x1 then
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local current_x, current_y = event.text:match("\\pos%((%-?[%d%.]+),%s*(%-?[%d%.]+).*%)")
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if not current_y or tonumber(current_y) > displayarea then return end
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if event.style ~= "SP" and event.style ~= "MSG" then
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return string.format("{\\an8}%s", event.text)
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else
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return string.format("{\\an7}%s", event.text)
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end
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end
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-- 计算移动的时间范围
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local duration = event.end_time - event.start_time --mean: options.scrolltime
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local progress = (pos - event.start_time - delay) / duration -- 移动进度 [0, 1]
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-- 计算当前坐标
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local current_x = tonumber(x1 + (x2 - x1) * progress)
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local current_y = tonumber(y1 + (y2 - y1) * progress)
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-- 移除 \move 标签并应用当前坐标
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local clean_text = event.text:gsub("\\move%(.-%)", "")
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if current_y > displayarea then return end
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if event.style ~= "SP" and event.style ~= "MSG" then
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return string.format("{\\pos(%.1f,%.1f)\\an8}%s", current_x, current_y, clean_text)
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else
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return string.format("{\\pos(%.1f,%.1f)\\an7}%s", current_x, current_y, clean_text)
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end
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end
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-- 从 ASS 文件中解析样式和事件
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local function parse_ass_events(ass_path, callback)
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local ass_file = io.open(ass_path, "r")
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if not ass_file then
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callback("无法打开 ASS 文件")
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return
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end
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local events = {}
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local time_tolerance = options.merge_tolerance
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for line in ass_file:lines() do
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if line:match("^Dialogue:") then
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local start_time, end_time, style, text = line:match("Dialogue:%s*[^,]*,%s*([^,]*),%s*([^,]*),%s*([^,]*),[^,]*,[^,]*,[^,]*,[^,]*,[^,]*,(.*)")
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if start_time and end_time and text then
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local event = {
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start_time = time_to_seconds(start_time),
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end_time = time_to_seconds(end_time),
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style = style,
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text = text:gsub("%s+$", ""),
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clean_text = text:gsub("\\h+", " "):gsub("{[\\=].-}", ""):gsub("^%s*(.-)%s*$", "%1"),
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pos = text:match("\\pos"),
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move = text:match("\\move"),
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}
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table.insert(events, event)
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end
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end
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end
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table.sort(events, function(a, b)
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return a.start_time < b.start_time
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end)
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ass_file:close()
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callback(nil, events)
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end
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local overlay = mp.create_osd_overlay('ass-events')
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function render()
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if COMMENTS == nil then return end
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local pos, err = mp.get_property_number('time-pos')
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if err ~= nil then
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return msg.error(err)
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end
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local delay = get_delay_for_time(DELAYS, pos)
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local fontname = options.fontname
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local fontsize = options.fontsize
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local alpha = string.format("%02X", (1 - tonumber(options.opacity)) * 255)
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local width, height = 1920, 1080
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local ratio = osd_width / osd_height
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if width / height < ratio then
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height = width / ratio
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fontsize = options.fontsize - ratio * 2
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end
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local ass_events = {}
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for _, event in ipairs(COMMENTS) do
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if pos >= event.start_time + delay and pos <= event.end_time + delay then
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local text = parse_comment(event, pos, height, delay)
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if text then
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text = text:gsub("&#%d+;","")
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end
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if text and text:match("\\fs%d+") then
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text = text:gsub("\\fs(%d+)", function(size)
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return string.format("\\fs%d", size * 1.5)
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end)
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end
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-- 构建 ASS 字符串
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local ass_text = text and string.format("{\\rDefault\\fn%s\\fs%d\\c&HFFFFFF&\\alpha&H%s\\bord%s\\shad%s\\b%s\\q2}%s",
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fontname, fontsize, alpha, options.outline, options.shadow, options.bold and "1" or "0", text)
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table.insert(ass_events, ass_text)
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end
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end
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overlay.res_x = width
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overlay.res_y = height
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overlay.data = table.concat(ass_events, '\n')
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overlay:update()
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end
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local timer = mp.add_periodic_timer(INTERVAL, render, true)
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function parse_danmaku(ass_file_path, from_menu, no_osd)
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parse_ass_events(ass_file_path, function(err, events)
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COMMENTS = events
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if err then
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msg.error("ASS 解析错误: " .. err)
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return
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end
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if ENABLED and (from_menu or get_danmaku_visibility()) then
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if not no_osd then
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show_loaded(true)
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end
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mp.commandv("script-message-to", "uosc", "set", "show_danmaku", "on")
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show_danmaku_func()
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else
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show_message("")
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hide_danmaku_func()
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end
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end)
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end
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local function filter_state(label, name)
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local filters = mp.get_property_native("vf")
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for _, filter in pairs(filters) do
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if filter.label == label or filter.name == name
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or filter.params[name] ~= nil then
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return true
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end
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end
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return false
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end
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function show_danmaku_func()
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render()
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if not pause then
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timer:resume()
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end
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if options.vf_fps then
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local display_fps = mp.get_property_number('display-fps')
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local video_fps = mp.get_property_number('estimated-vf-fps')
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if (display_fps and display_fps < 58) or (video_fps and video_fps > 58) then
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return
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end
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if not filter_state("danmaku", "fps") then
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mp.commandv("vf", "append", string.format("@danmaku:fps=fps=%s", options.fps))
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end
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end
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end
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function hide_danmaku_func()
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timer:kill()
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overlay:remove()
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if filter_state("danmaku") then
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mp.commandv("vf", "remove", "@danmaku")
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end
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end
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local message_overlay = mp.create_osd_overlay('ass-events')
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local message_timer = mp.add_timeout(3, function()
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message_overlay:remove()
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end, true)
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function show_message(text, time)
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message_timer.timeout = time or 3
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message_timer:kill()
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message_overlay:remove()
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local message = string.format("{\\an%d\\pos(%d,%d)}%s", options.message_anlignment,
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options.message_x, options.message_y, text)
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local width, height = 1920, 1080
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local ratio = osd_width / osd_height
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if width / height < ratio then
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height = width / ratio
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end
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message_overlay.res_x = width
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message_overlay.res_y = height
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message_overlay.data = message
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message_overlay:update()
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message_timer:resume()
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end
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mp.observe_property('osd-width', 'number', function(_, value) osd_width = value or osd_width end)
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mp.observe_property('osd-height', 'number', function(_, value) osd_height = value or osd_height end)
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mp.observe_property('display-fps', 'number', function(_, value)
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if value ~= nil then
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local interval = 1 / value / 10
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if interval > INTERVAL then
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timer:kill()
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timer = mp.add_periodic_timer(interval, render, true)
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if ENABLED then
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timer:resume()
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end
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else
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timer:kill()
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timer = mp.add_periodic_timer(INTERVAL, render, true)
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if ENABLED then
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timer:resume()
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end
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end
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end
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end)
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mp.observe_property('pause', 'bool', function(_, value)
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if value ~= nil then
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pause = value
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end
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if ENABLED then
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if pause then
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timer:kill()
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elseif COMMENTS ~= nil then
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timer:resume()
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end
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end
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end)
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mp.register_event('playback-restart', function(event)
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if event.error then
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return msg.error(event.error)
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end
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if ENABLED and COMMENTS ~= nil then
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render()
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end
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end)
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mp.add_hook("on_unload", 50, function()
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COMMENTS, DELAY = nil, 0
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timer:kill()
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overlay:remove()
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mp.set_property_native(DELAY_PROPERTY, 0)
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if filter_state("danmaku") then
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mp.commandv("vf", "remove", "@danmaku")
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end
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local files_to_remove = {
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file1 = utils.join_path(DANMAKU_PATH, "danmaku-" .. PID .. ".json"),
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file2 = utils.join_path(DANMAKU_PATH, "danmaku-" .. PID .. ".ass"),
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file3 = utils.join_path(DANMAKU_PATH, "temp-" .. PID .. ".mp4"),
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file4 = utils.join_path(DANMAKU_PATH, "bahamut-" .. PID .. ".json")
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}
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if options.save_danmaku and file_exists(files_to_remove.file2) then
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save_danmaku(true)
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end
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for _, file in pairs(files_to_remove) do
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if file_exists(file) then
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os.remove(file)
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end
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end
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for _, source in pairs(DANMAKU.sources) do
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if source.fname and source.from and source.from ~= "user_local" and file_exists(source.fname) then
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os.remove(source.fname)
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end
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end
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DANMAKU = {sources = {}, count = 1}
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end)
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