import QtQuick import QtQuick.Effects import Quickshell import Quickshell.Widgets import qs.Constants import qs.Noctalia import qs.Services Rectangle { id: root property string imagePath: "" property color borderColor: Color.transparent property real borderWidth: 0 property string fallbackIcon: "" property real fallbackIconSize: Style.fontSizeXXL color: Color.transparent radius: parent.width * 0.5 anchors.margins: Style.marginXXS Rectangle { color: Color.transparent anchors.fill: parent Image { id: img anchors.fill: parent source: imagePath visible: false // Hide since we're using it as shader source mipmap: true smooth: true asynchronous: true antialiasing: true fillMode: Image.PreserveAspectCrop } ShaderEffect { property var source property real imageOpacity: root.opacity anchors.fill: parent fragmentShader: Qt.resolvedUrl(Quickshell.shellDir + "/Shaders/qsb/circled_image.frag.qsb") supportsAtlasTextures: false blending: true source: ShaderEffectSource { sourceItem: img hideSource: true live: true recursive: false format: ShaderEffectSource.RGBA } } // Fallback icon Loader { active: fallbackIcon !== undefined && fallbackIcon !== "" && (imagePath === undefined || imagePath === "") anchors.centerIn: parent sourceComponent: NIcon { anchors.centerIn: parent icon: fallbackIcon pointSize: fallbackIconSize z: 0 } } } // Border Rectangle { anchors.fill: parent radius: parent.radius color: Color.transparent border.color: parent.borderColor border.width: parent.borderWidth antialiasing: true z: 10 } }