qs: update

This commit is contained in:
2026-04-08 09:02:15 +02:00
parent 18ac682f98
commit e022516712
3 changed files with 37 additions and 49 deletions
@@ -14,6 +14,7 @@ Rectangle {
id: root
property ShellScreen screen
property var activeTrayItem: null
implicitWidth: trayFlow.implicitWidth + 20
implicitHeight: parent.height
@@ -90,10 +91,15 @@ Rectangle {
modelData.secondaryActivate && modelData.secondaryActivate()
} else if (mouse.button === Qt.RightButton) {
// Close the menu if it was visible
if (trayPanel && trayPanel.visible) {
// Right-click the same icon toggles menu off.
if (root.activeTrayItem === modelData) {
trayPanel.close()
return
}
// Switch directly to another tray item's menu.
trayPanel.close()
return
}
if (modelData.hasMenu && modelData.menu && trayMenu.item) {
@@ -105,15 +111,13 @@ Rectangle {
menuX = (width / 2) - (trayMenu.item.width / 2)
menuY = root.height
trayMenu.item.menu = modelData.menu
root.activeTrayItem = modelData
trayMenu.item.showAt(parent, menuX, menuY)
} else {
Logger.d("Tray", "No menu available for", modelData.id, "or trayMenu not set")
}
}
}
onEntered: {
trayPanel.close()
}
}
}
}
@@ -136,6 +140,7 @@ Rectangle {
function close() {
visible = false
root.activeTrayItem = null
if (trayMenu.item) {
trayMenu.item.hideMenu()
}
@@ -14,7 +14,6 @@ PopupWindow {
property real anchorX
property real anchorY
property bool isSubMenu: false
property bool isHovered: rootMouseArea.containsMouse
property ShellScreen screen
readonly property int menuWidth: 180
@@ -67,11 +66,15 @@ PopupWindow {
}
}
// Full-sized, transparent MouseArea to track the mouse.
MouseArea {
id: rootMouseArea
anchors.fill: parent
hoverEnabled: true
function closeSiblingSubMenus(currentEntry) {
for (var i = 0; i < columnLayout.children.length; i++) {
const sibling = columnLayout.children[i]
if (sibling !== currentEntry && sibling?.subMenu) {
sibling.subMenu.hideMenu()
sibling.subMenu.destroy()
sibling.subMenu = null
}
}
}
Item {
@@ -176,66 +179,46 @@ PopupWindow {
anchors.fill: parent
hoverEnabled: true
enabled: (modelData?.enabled ?? true) && !(modelData?.isSeparator ?? false) && root.visible
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
if (modelData && !modelData.isSeparator && !modelData.hasChildren) {
modelData.triggered()
root.hideMenu()
}
}
onEntered: {
if (!root.visible)
onClicked: mouse => {
if (!modelData || modelData.isSeparator) {
return
// Close all sibling submenus
for (var i = 0; i < columnLayout.children.length; i++) {
const sibling = columnLayout.children[i]
if (sibling !== entry && sibling?.subMenu) {
sibling.subMenu.hideMenu()
sibling.subMenu.destroy()
sibling.subMenu = null
}
}
// Create submenu if needed
if (modelData?.hasChildren) {
if (modelData.hasChildren) {
if (entry.subMenu) {
entry.subMenu.hideMenu()
entry.subMenu.destroy()
entry.subMenu = null
return
}
// Need a slight overlap so that menu don't close when moving the mouse to a submenu
const submenuWidth = menuWidth // Assuming a similar width as the parent
const overlap = 4 // A small overlap to bridge the mouse path
root.closeSiblingSubMenus(entry)
// Position with overlap
const anchorX = -submenuWidth + overlap
const submenuWidth = menuWidth
const overlap = 12
const subAnchorX = -submenuWidth + overlap
// Create submenu
entry.subMenu = Qt.createComponent("TrayMenu.qml").createObject(root, {
"menu": modelData,
"anchorItem": entry,
"anchorX": anchorX,
"anchorX": subAnchorX,
"anchorY": 0,
"isSubMenu": true,
"screen": root.screen
})
if (entry.subMenu) {
entry.subMenu.showAt(entry, anchorX, 0)
entry.subMenu.showAt(entry, subAnchorX, 0)
}
return
}
}
onExited: {
Qt.callLater(() => {
if (entry.subMenu && !entry.subMenu.isHovered) {
entry.subMenu.hideMenu()
entry.subMenu.destroy()
entry.subMenu = null
}
})
if (mouse.button === Qt.LeftButton || mouse.button === Qt.RightButton) {
modelData.triggered()
root.hideMenu()
}
}
}
}
@@ -251,7 +251,7 @@ Singleton {
}
const player = this.queuedPlayer.toLowerCase();
this.queuedPlayer = "";
this.command = ["lrx", "--player", player, "fetch"];
this.command = ["lrx", "--player", player, "fetch", "--normalize"];
this.running = true;
}