better structure
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193
config/quickshell/Modules/Bar/Misc/MonitorItem.qml
Normal file
193
config/quickshell/Modules/Bar/Misc/MonitorItem.qml
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Quickshell
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import qs.Constants
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Item {
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id: root
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required property string symbol
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property real maxValue: 100
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property real value: 100
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property string textValue: "" // override value in textDisplay if set
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property color fillColor: Colors.primary
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property string textSuffix: ""
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property bool pointerCursor: true
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property bool expandOnValueChange: false
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property real hideTimeOut: 2000 // ms
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property bool forceExpand: false
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property bool _expand: forceExpand || mouseArea.containsMouse
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property bool _isFirst: true
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property bool disableHover: false
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property bool critical: false
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property color criticalColor: Colors.red
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readonly property real ratio: value / maxValue
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property color realColor: critical ? criticalColor : fillColor
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signal wheelUp()
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signal wheelDown()
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signal clicked()
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signal rightClicked()
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implicitHeight: parent.height - 5
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implicitWidth: parent.height + (_expand ? textDisplay.width : 0)
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Loader {
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id: connectionLoader
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active: expandOnValueChange
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sourceComponent: Connections {
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function onValueChanged() {
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// No need to expand (again) if already hovering
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if (mouseArea.containsMouse)
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return ;
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// Skip first change (which is most likely initialization)
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if (root._isFirst) {
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root._isFirst = false;
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return ;
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}
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root.forceExpand = true;
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hideTimer.restart();
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}
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target: root
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}
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}
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Timer {
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id: hideTimer
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interval: parent.hideTimeOut
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running: false
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repeat: false
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onTriggered: {
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root.forceExpand = false;
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}
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}
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: !disableHover
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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cursorShape: pointerCursor ? Qt.PointingHandCursor : Qt.ArrowCursor
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onClicked: (mouse) => {
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if (mouse.button === Qt.LeftButton)
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root.clicked();
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else if (mouse.button === Qt.RightButton)
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root.rightClicked();
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}
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onWheel: (wheel) => {
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if (wheel.angleDelta.y > 0)
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root.wheelUp();
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else if (wheel.angleDelta.y < 0)
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root.wheelDown();
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}
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}
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RowLayout {
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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spacing: 0
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Item {
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id: progressDisplay
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Layout.preferredHeight: parent.height
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Layout.preferredWidth: parent.height
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Canvas {
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id: progressCircle
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anchors.fill: parent
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anchors.centerIn: parent
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onPaint: {
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var ctx = getContext("2d");
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ctx.reset();
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var centerX = width / 2;
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var centerY = height / 2;
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var radius = width / 2 - 3;
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var startAngle = -Math.PI / 2;
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var endAngle = startAngle - (2 * Math.PI * root.ratio);
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ctx.beginPath();
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ctx.arc(centerX, centerY, radius, endAngle, startAngle, false);
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ctx.lineWidth = 3;
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ctx.strokeStyle = root.realColor;
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ctx.lineCap = "round";
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ctx.stroke();
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}
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Connections {
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function onRatioChanged() {
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progressCircle.requestPaint();
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}
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function onRealColorChanged() {
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progressCircle.requestPaint();
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}
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target: root
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}
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}
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Text {
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id: symbolText
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anchors.fill: parent
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text: symbol
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font.family: Fonts.nerd
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font.pointSize: Fonts.icon
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color: root.realColor
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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}
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}
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Item {
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id: textDisplay
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implicitHeight: parent.height
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implicitWidth: root._expand ? textLabel.implicitWidth + 10 : 0
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clip: true
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Text {
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id: textLabel
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anchors.verticalCenter: parent.verticalCenter
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anchors.left: parent.left
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anchors.leftMargin: 5
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text: (textValue || Math.round(root.value)) + root.textSuffix
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font.pointSize: Fonts.small
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font.family: Fonts.primary
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color: root.realColor
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opacity: root._expand ? 1 : 0
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}
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Behavior on implicitWidth {
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NumberAnimation {
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duration: Style.animationNormal
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easing.type: Easing.InOutCubic
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}
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}
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}
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}
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Behavior on realColor {
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ColorAnimation {
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duration: Style.animationNormal
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easing.type: Easing.InOutCubic
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}
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}
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}
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