refactor: delete batch loading part
This commit is contained in:
+37
-50
@@ -1,7 +1,7 @@
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/*
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* @Author: Uyanide pywang0608@foxmail.com
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* @Date: 2025-08-05 01:22:53
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* @LastEditTime: 2025-08-06 22:44:49
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* @LastEditTime: 2025-08-07 00:22:29
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* @Description: Animated carousel widget for displaying and selecting images.
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*/
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#include "images_carousel.h"
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@@ -9,7 +9,9 @@
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#include <pthread.h>
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#include <qboxlayout.h>
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#include <qdebug.h>
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#include <qnamespace.h>
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#include <qobject.h>
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#include <qpixmap.h>
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#include <QLabel>
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#include <QMetaObject>
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@@ -31,7 +33,6 @@ ImagesCarousel::ImagesCarousel(const double itemAspectRatio,
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QWidget* parent)
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: QWidget(parent),
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ui(new Ui::ImagesCarousel),
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m_updateTimer(new QTimer(this)),
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m_itemWidth(itemWidth),
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m_itemHeight(static_cast<int>(itemWidth / itemAspectRatio)),
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m_itemFocusWidth(itemFocusWidth),
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@@ -44,23 +45,19 @@ ImagesCarousel::ImagesCarousel(const double itemAspectRatio,
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m_imagesLayout = dynamic_cast<QHBoxLayout*>(ui->scrollAreaWidgetContents->layout());
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// Load initial images
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connect(m_updateTimer,
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&QTimer::timeout,
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this,
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&ImagesCarousel::_updateImages);
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connect(this,
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&ImagesCarousel::imagesLoaded,
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this,
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[this]() {
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_focusCurrImage();
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// exit(0); // for speed test
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disconnect(this, &ImagesCarousel::imagesLoaded, this, nullptr);
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});
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m_updateTimer->start(100);
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// Auto focus when scrolling
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m_scrollDebounceTimer = new QTimer(this);
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m_scrollDebounceTimer->setSingleShot(true);
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m_scrollDebounceTimer->setInterval(200);
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m_scrollDebounceTimer->setInterval(s_debounceInterval);
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connect(m_scrollDebounceTimer,
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&QTimer::timeout,
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this,
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@@ -81,9 +78,6 @@ ImagesCarousel::ImagesCarousel(const double itemAspectRatio,
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ImagesCarousel::~ImagesCarousel() {
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delete ui;
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for (auto item : std::as_const(m_imageQueue)) {
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delete item;
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}
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// memory of items in m_loadedImages managed by Qt parent-child system
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// ...
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if (m_scrollAnimation) {
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@@ -111,20 +105,14 @@ ImageLoader::ImageLoader(const QString& path, ImagesCarousel* carousel)
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setAutoDelete(true);
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}
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void ImagesCarousel::_addImageToQueue(const ImageData* data) {
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QMutexLocker locker(&m_queueMutex);
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auto imageItem = new ImageItem(
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void ImagesCarousel::_insertImage(const ImageData* data) {
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auto item = new ImageItem(
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data,
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m_itemWidth,
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m_itemHeight,
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m_itemFocusWidth,
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m_itemFocusHeight,
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this);
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m_imageQueue.enqueue(imageItem);
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}
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void ImagesCarousel::_updateImages() {
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QMutexLocker locker(&m_queueMutex);
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static const QVector<std::function<bool(const ImageItem*, const ImageItem*)>> cmpFuncs = {
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[](auto, auto) {
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@@ -141,30 +129,22 @@ void ImagesCarousel::_updateImages() {
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},
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};
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int processCount = 0;
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while (!m_imageQueue.isEmpty() && processCount < 5) {
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ImageItem* item = m_imageQueue.dequeue();
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// insert into correct position based on sort type and direction
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// currently O(n^2), but better as O(n * (n + log(n))) with vector and binary search
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qint64 inserPos = m_loadedImages.size();
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if (m_sortType != Config::SortType::None) {
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for (auto it = m_loadedImages.rbegin();
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it != m_loadedImages.rend() &&
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cmpFuncs[static_cast<int>(m_sortType)](*it, item) == m_sortReverse;
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(*it)->m_index++, ++it, --inserPos);
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}
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item->m_index = inserPos;
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connect(item, &ImageItem::clicked, this, [this](int index) {
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// if (m_suppressAutoFocus) return;
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_unfocusCurrImage();
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m_currentIndex = index;
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_focusCurrImage();
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});
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m_loadedImages.insert(inserPos, item);
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m_imagesLayout->insertWidget(inserPos, item);
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processCount++;
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// insert into correct position based on sort type and direction
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// currently O(n^2), but better as O(n * (n + log(n))) with vector and binary search
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qint64 inserPos = m_loadedImages.size();
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if (m_sortType != Config::SortType::None) {
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for (auto it = m_loadedImages.rbegin();
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it != m_loadedImages.rend() &&
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cmpFuncs[static_cast<int>(m_sortType)](*it, item) == m_sortReverse;
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(*it)->m_index++, ++it, --inserPos);
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}
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item->m_index = inserPos;
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connect(item,
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&ImageItem::clicked,
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this,
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&ImagesCarousel::_onItemClicked);
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m_loadedImages.insert(inserPos, item);
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m_imagesLayout->insertWidget(inserPos, item);
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{
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QMutexLocker countLocker(&m_imageCountMutex);
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@@ -177,23 +157,23 @@ void ImagesCarousel::_updateImages() {
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void ImageLoader::run() {
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auto data = new ImageData(m_path, m_initWidth, m_initHeight);
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QMetaObject::invokeMethod(m_carousel,
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"_addImageToQueue",
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"_insertImage",
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Qt::QueuedConnection,
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Q_ARG(const ImageData*, data));
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}
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ImageData::ImageData(const QString& p, const int initWidth, const int initHeight) : file(p) {
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if (!pixmap.load(p)) {
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if (!image.load(p)) {
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warn(QString("Failed to load image from path: %1").arg(p));
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}
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// resize in "cover" mode
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const QSize targetSize(initWidth, initHeight);
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pixmap = pixmap.scaled(targetSize, Qt::KeepAspectRatioByExpanding, Qt::SmoothTransformation);
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image = image.scaled(targetSize, Qt::KeepAspectRatioByExpanding, Qt::SmoothTransformation);
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// Crop to center
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int x = (pixmap.width() - targetSize.width()) / 2;
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int y = (pixmap.height() - targetSize.height()) / 2;
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pixmap = pixmap.copy(x, y, targetSize.width(), targetSize.height());
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int x = (image.width() - targetSize.width()) / 2;
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int y = (image.height() - targetSize.height()) / 2;
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image = image.copy(x, y, targetSize.width(), targetSize.height());
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}
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void ImagesCarousel::focusNextImage() {
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@@ -242,7 +222,7 @@ void ImagesCarousel::_focusCurrImage() {
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}
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m_scrollAnimation = new QPropertyAnimation(hScrollBar, "value");
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m_scrollAnimation->setDuration(300);
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m_scrollAnimation->setDuration(s_animationDuration);
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m_scrollAnimation->setStartValue(hScrollBar->value());
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m_scrollAnimation->setEndValue(leftOffset);
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m_scrollAnimation->setEasingCurve(QEasingCurve::OutCubic);
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@@ -282,6 +262,13 @@ void ImagesCarousel::_onScrollBarValueChanged(int value) {
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_focusCurrImage();
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}
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void ImagesCarousel::_onItemClicked(int index) {
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// if (m_suppressAutoFocus) return;
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_unfocusCurrImage();
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m_currentIndex = index;
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_focusCurrImage();
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}
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ImageItem::ImageItem(const ImageData* data,
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const int itemWidth,
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const int itemHeight,
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@@ -293,7 +280,7 @@ ImageItem::ImageItem(const ImageData* data,
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m_itemSize(itemWidth, itemHeight),
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m_itemFocusSize(itemFocusWidth, itemFocusHeight) {
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setScaledContents(true);
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setPixmap(data->pixmap);
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setPixmap(QPixmap::fromImage(data->image));
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setFixedSize(itemWidth, itemHeight);
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}
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